Work made in After Effects and Houdini for Battlefield 2042. For each new season of game releases, we update the design system. My role here was to come up with mood loop videos to be included in the ending of Battlefield game trailers, sometimes in game as well. Concept sketching and graphic design of these assets usually start with Magnus Leijonhielm and Madalina Ungureanu in Photoshop and Illustrator, creative direction by Nuno Coelho and produced by Ana Dima. I later continue with them in animation and 3D.
S4: Visualize soldiers that disappear from a movement radar scanner. Work made in After Effects and Houdini. Animation and rendering made by me in Houdini.
S3: The concept was to abstractly visualize 3D printing of the pattern sometimes used by the weapon manufacturer Nordvik and inspire a sense of hi-tech. Animation and rendering made by me in Houdini. Original pattern created by Pascal Eggert.
S2: used a video clip from Getty Images together with topology animation made in Houdini by me.
S1: using video clips from Getty Images.
True for all mood loops is the heat signature animation on top, started by The Mill and Bond, finalized by our team.
Creative Direction: Nuno Coelho
Art Direction: Magnus Leijonhielm
Graphic Design: Magnus Leijonhielm, Nuno Coelho, Madalina Ungureanu
Production: Ana Dima
Huge thanks to the rest of my EA & DICE family involved in this project.
Battlefield 2042 Mood Loops
For each new season of Battlefield 2042 releases, we made mood loop videos that could be included in the ending of all the game trailers released, sometimes in game as well.
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